I just encountered an issue where there was no chat history when sending context, causing me to keep running in circles while playing. After investigation, it turned out that the tokens in the default chat settings were too low. The prompt words, long-term memory, permanent memory, and notebook almost filled up the tokens, leaving no room for chat history, and there was no prompt or anything. I even thought it was a bug at the time, so I deleted the entire conversation…
- There’s no other way, everything else is fixed, only chat logs can be reduced by entry. 2. However, I can add a prompt, I’ll optimize it later.
Teacher Fangtang, I created an HTML renderer myself. May I ask if there is an external rendering framework tool in OM? I remember seeing a button introduced in your video. Is there such a tool?
I don’t quite understand. OM only supports three AI API specifications, and the Coze specification is not used by anyone, so it might be removed in the future.
I used Livpage in the tool, and I wanted to change the color and shape of the chat dialog box. However, the code I copied results in a floating, standalone display when I open it in the character card.
LivePage, this tool
That cannot be changed. OMate is not built with HTML, only things within the LivePage overlay can be modified.

Floating like a card

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It’s like this ![]()